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AI Insights · Timothy · April 2024

Top 5 Sandbox-like Games on Android in Slovenia, Q1 2024

Discover how the top 5 sandbox-like games on Android performed in Slovenia during the first quarter of 2024, with insights on weekly downloads, revenue, and active users.

Top 5 Sandbox-like Games on Android in Slovenia, Q1 2024

During the first quarter of 2024, the top 5 sandbox-like games on the Android platform in Slovenia showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at the trends for each game, based on data from Sensor Tower.

Roblox from Roblox Corporation saw a fluctuating trend in weekly revenue, peaking at approximately $6.3K in the second week of January and ending the quarter at around $3.5K. Weekly downloads for the game ranged from a high of 1.3K in early February to a low of 704 in mid-March. The number of weekly active users started at about 78K in the first week of January and experienced a slight decline, finishing the quarter at roughly 72K.

Craft World - Building Craft by Craft World Studio had no revenue throughout the quarter. However, the game saw a significant increase in weekly downloads, starting from 28 in the first week of January and peaking at 1.8K in mid-February. Active users followed a similar trend, beginning at 78 and reaching a peak of 2.5K in late February.

Town Building Life Simulator from XGame Global also reported no revenue. Weekly downloads showed a downward trend, starting from 603 in early January and dropping to 284 by the end of March. Active users similarly declined from 1.4K at the beginning of the quarter to 906 in the last week of March.

Block Crazy Robo World by Craft Trending Studio did not generate any revenue during the quarter. The game experienced a peak in weekly downloads at 721 in late February, but this number fell to 224 by the end of March. Weekly active users saw a high of 1.9K in late February, dropping to 1.3K by the end of the quarter.

Lastly, Block Craft 3D: Building Game from Wildlife Studios had minimal revenue throughout the quarter, with the highest reported weekly revenue being $8 in early February. Weekly downloads fluctuated, peaking at 468 in the last week of March. Active users followed a similar pattern, starting from 3.2K in early January and ending the quarter with approximately 3K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024